Standards for the Metaverse aren’t just about interoperability; they’re about creating content that stands the test of time.
Creators, how many times has this happened to you: your content stops working because the software company that makes the tool you used to create it went out of business? Or discontinued the product line?
If that content is a bitmap or video, probably not too often, because your tools work with widely supported media formats like JPEG, PNG and MP4. But if your content is a 3D world, it’s probably happened to you more than once in your career. The history of 3D media, especially on the Internet, is a history of one unsupported file format after another, because it’s been dominated by proprietary software.