VR
Blurred Lines
The Art of VR brought together VR, AR, MR and traditional art into a mashup of media that gave glimpses into the future of the visual and digital arts. Surreal…
What is Reality?
Transcript of my keynote speech at the fourth annual Silicon Valley VR Conference. Good morning. It’s a delight to see friends old and new at the fourth annual SVVR. For many…
Third Time’s the Charm
How VR and the Web Have Finally Converged — In My Lifetime Twenty five years after the first consumer VR crash, virtual reality is poised to upend human-computer interaction, the Internet has…
Unfettered
Every year or so I touch base with the next generation of multimedia developers at Carnegie-Mellon’s Entertainment Technology Center, located at Electronic Arts’ Redwood Shores campus. ETC is the premier…
Being There
I had almost forgotten what a badass Bill Clinton is. Today, I was reminded in the most visceral way, thanks to virtual reality. I just experienced Inside Impact: East Africa,…
A Growing Rift
While the tech press was busy fondling itself over porn as the week’s big VR story, a more significant development went largely unreported. In a recent blog post, Oculus Chief…
The Right Stuff
Whoever controls the high ground of cyberspace controls the Metaverse. Anybody who doubts that virtual reality on the web is a good idea needs to start paying attention. Last Friday,…
Fab Gear!
2014 was a banner year for WebGL and my wallet. The consulting business took off and I even started seeing royalty checks from my O’Reilly Books (beer money FTW)!So with…
The DIYVR Manifesto
Patrick Buckley and Tony Parisi Virtual Reality has the potential to be the most powerful medium ever devised. The ability to be transported to other places, to be fully immersed…
Takin’ It To The Streets
Back in September, I was privileged to attend the first Oculus Connect event, the developer conference for the flagship VR headset, and get a hands-on demo of the new developer…