WebGL
Third Time’s the Charm
How VR and the Web Have Finally Converged — In My Lifetime Twenty five years after the first consumer VR crash, virtual reality is poised to upend human-computer interaction, the Internet has…
A Growing Rift
While the tech press was busy fondling itself over porn as the week’s big VR story, a more significant development went largely unreported. In a recent blog post, Oculus Chief…
The Right Stuff
Whoever controls the high ground of cyberspace controls the Metaverse. Anybody who doubts that virtual reality on the web is a good idea needs to start paying attention. Last Friday,…
DIYVR
Patrick Buckley is a cowboy, in the best way.Seven weeks after seeing Cardboard VR at Google I/O, Buckley’s company DODOcase, makers of luxe iPad and Android tablet cases, had already…
Big Data
[text of my emcee rant from tonight’s cocktail social at HTML5DevConf] I’m not actually here right now. You’re seeing an incredibly powerful simulation, crunching petabytes of data at teraflops speeds….
Virtually Anywhere
OR, how the Web will eat everything in its path – again. Now that WebGL is truly everywhere, the close-knit, doggedly persistent and technically masterful group of folks who made…
The Domino Effect
Finally, you have broader considerations that might follow what you would call the “falling domino” principle. You have a row of dominoes set up, you knock over the first one,…
Infamo.us
I don’t like using this blog as a bully pulpit. I really don’t. Especially since my kid is now attending mandatory anti-bullying classes. I know it’s not the fashion. But…
Sweet Sixteen
WebGL just had its big coming-out party. At last week’s San Francisco HTML5 Meetup, All about WebGL, a quartet of speakers plus lightning presenters wowed a record crowd of 500…
The Tipping Point
2014 is the year WebGL tips. Do we need more proof than: Microsoft is on board, with WebGL in both desktop and mobile Internet Explorer. Amazon built WebGL into the…